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Industry and company, infrastructure and computing resources, and staff training. Internet marketing in the children's industry challenges and opportunities The demographic landscape of European countries has been changing dramatically over the years. According to Eurostat, in the European Union countries, only every fourth household has children. What opportunities and challenges does this state of affairs bring for ecommerce specializing in products for children and how can effective marketing in the children's industry help you develop your business despite potentially unfavorable circumstances? You will find answers to these questions in our article.
CONTENTS The children's industry is growing like a weed In , the global market for traditional toys and games was valued at nearly billion. It is expected that by this market will grow by . and reach a value of USD billion. The main reason for Algeria WhatsApp Number the unflagging popularity of traditional toys is the increasing awareness among parents, who are increasingly reaching for construction toys, which have a very positive impact on the development of both motor and mental skills of their children. Hence the increasing success of educational toys, which are often found in kindergartens and schools, which also translates into their popularity among parents and grandparents looking for new sources of entertainment for the youngest members of their families.
Other segments of the children's industry, such as fashion and beauty, are also constantly growing even despite the global crisis related to the rising cost of living, parents seem to spare no money for their children. contact harbingers Millennials are all grown up and driven by nostalgia The youngest millennials are entering this stage of their lives when they start their own families. Representatives of this generation eagerly reach for toys and games well known to them from their own childhood. That's why they choose products with emblems or images of well known characters from comics, cartoons or computer games both as gifts for their children and as a manifestation.
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